Players have the ability to modify their gaming experience by customizing their character’s look as well as which guns and gear to take into battle. This online shooter offers a rich free-to-play experience and introduces customization features that will keep you fiddling around with your character. A huge playerbase is battling in a dangerous war zone swarming with soldiers of fortune looking to leave their a mark. Maybe 1 point redoubt is a thing as Stygga’s build has, but I don’t know the spesifics about that one.Combat Arms is one of the most played free MMOFPS in the market nowadays, both thanks to its easy to play, hard to master gameplay and to the low system requirements. stamina drain is a very niche thing, but the problem with disable is that it has a shared cooldown, so it’s nothing to go for imo. This is the build you normally go into if you go the storm strike + general route. it even boosts dots and procs from melees extra much because of the bonus “spell” dmg. IMO 27,5% crit chance on disable is not something to scoff at either, so for that I’d give up one point in master pikeman or shield strike cd reduction.ĮDIT: oh and I guess you need impale as well for the super low CD chargeĪnd yes, that build you’re proposing is crazy strong. Only 20 seconds cooldown on the charge is incredibly powerful, and one of the many reasons why a “support” guard is so strong. However, both require sword and board to be the active weapon, so it adds a lot more interactivity to the class with constantly weapon swapping to CC for would never feat Wrath (it’s ■■■■■) over the cooldown reduction in charge. Shield Strike is another great quick stun (up every 45 seconds) which gives guardian the most CCs out of any tank. Stunning charge is a great tool for catching fleeing targets or interrupting people chasing your teammates. Rampaging horse + Call to Arms + ardent battle cry + rune of aggression = ~200% team wide weapon damage.Īlso, you gain two more high frequency stuns, and a nasty snare on your sword and board KB. If your teammates all pop their weapon damage buffs with you, melee actually 1 shot everything with a single combo. When you rock this hybrid build, you need to call out your buffs. Storm strike is trash most the time, and investing so many points on it is a waste IMO. You do lose a little survivability with the protection from general missing. Additionally, most players don’t even know it exists, and will waste their KBs on targets when they have Stand your Ground up. It’s very strong when focusing targets, as knockback is one of the best defensive and offensive CCs, and negating it has huge impact for your team. To put it in perspective, that’s like giving bear shamans and barbs 2x frenzy damage.Īdditionally, this spec uses Stand your Ground, a crazy strong anti-cc which gives your entire team knockback resistance for 10 seconds every 2 minutes. The idea here is that the guardian gets both call to arms, ardent battle cry in order to buff their team’s weapon damage by 87% for 15 seconds every minute. Another good spec for guardian in PvP that is more melee-support oriented is the following:
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